1. tcgrate
  2. Games
  3. Magic: The Gathering
  4. Sets
  5. Universes Beyond: The Lord of the Rings: Tales of Middle-earth
  6. Magic Minigame: Sharkey's Tithe

Magic · Universes Beyond: The Lord of the Rings: Tales of Middle-earth · #4 · Special

Magic Minigame: Sharkey's Tithe

Magic card price for Magic Minigame: Sharkey's Tithe: $0.20 market, from $0.01 at the cheapest listing, Normal printing, updated Oct 20, 2026. Full price history since Feb 8, 2024 below.

Market price · Normal · Oct 20, 2026
$0.20
−9.1% this week · −28.6% in 30 days
Buy on eBay →
1 day0.0%
7 days−9.1%
30 days−28.6%
90 days−31.0%
1 year+5.3%
All time+66.7%

Sellers right now

$0.01lowest listing$7.94highest
Market price$0.20
Mid listing$0.25
Direct$0.01
30-day avg$0.25

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

No Cardmarket match for this printing yet.

One year

$0.1352-week low$0.3152-week high
In the range39%
All-time low$0.09
All-time high$0.31
First priceFeb 8, 2024
Normal · market price
$0.19$0.24$0.28$0.32
$0.20
Jul 22Aug 21Sep 20Oct 20
TCGplayer market price · via tcgcsvtcgrate.com

Price story

Magic Minigame: Sharkey's Tithe entered our records in February 2024 at $0.12 and stands at $0.20 today, up 66.7% over that time. Over the past twelve months it moved +5.3%, trading between $0.13 and $0.31. The current price is in the middle of that range. The highest price we have recorded is $0.31, 55.0% above today. Listings currently start at $0.01; over the last 30 days the market price averaged $0.25.

Printings

PrintingMarketLowHigh7d
Normal$0.20$0.01$7.94−9.1%

The card in play

Rules text

• 2 or more players • 1 pack per player • 10 minutes

OBJECTIVE:

Sharkey and his ruffians have taken over the Shire and are tithing you and the other Hobbits of Hobbiton! Try to hold on to your valuable heirlooms without losing them to these extorters.

GET READY

Each player opens a booster, sets aside all cards without Magic card backs, then shuffles the remaining cards to form their face-down deck.

LET'S PLAY:

Each round, players draw until they have four cards. Players then place two cards from their hand face down in front of them as heirlooms. Once heirlooms have been chosen, all players reveal them simultaneously and add up the mana values of their own cards.

The player(s) with the highest total mana value discards their heirlooms. Sharkey has claimed them as payment! If any player's payment includes a land card, that player instead places the land in their bank to be counted later—you hold on to your home no matter what.

Each other player puts their two cards into their bank to be counted later. Sharkey's greed has caused them to be overlooked.

TO WIN:

After five rounds, discard any remaining cards. Each player counts the mana values in their bank and earns that many points. Lands are worth 3 points. The player with the most points wins! Players who tie share the victory.

Also in Universes Beyond: The Lord of the Rings: Tales of Middle-earth

most valuable
Full set