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Flesh & Blood · Welcome to Rathe · #WTR076 // WTR003 · Token

Katsu, the Wanderer // Romping Club

Flesh & Blood card price for Katsu, the Wanderer // Romping Club: $0.30 market, from $0.04 at the cheapest listing, Unlimited Edition Normal printing, updated Oct 19, 2026. Full price history since Feb 8, 2024 below.

Market price · Unlimited Edition Normal · Oct 19, 2026
$0.30
0.0% this week · +114.3% in 30 days
Buy on eBay →
1 day0.0%
7 days0.0%
30 days+114.3%
90 days+200.0%
1 year+328.6%
All time+233.3%

Sellers right now

$0.04lowest listing$1.46highest
Market price$0.30
Mid listing$0.19
30-day avg$0.23

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$0.0352-week low$0.3052-week high
In the range100%
All-time low$0.03
All-time high$0.50
First priceFeb 8, 2024
Unlimited Edition Normal · market price
$0.00$0.18$0.37$0.55
$0.30
Feb 2024Jan 2025Nov 2025Oct 2026
TCGplayer market price · via tcgcsvtcgrate.com

Price story

We have tracked Katsu, the Wanderer // Romping Club since February 2024, when it sold for $0.09. Today the market price is $0.30, up 233%. Across the past year it went +329%, with a low of $0.03 and a high of $0.30; today it sits near the top of that range. The highest price we have recorded is $0.50, 66.7% above today. Listings currently start at $0.04; over the last 30 days the market price averaged $0.23.

Printings

PrintingMarketLowHigh7d
Unlimited Edition Normal$0.30$0.04$1.460.0%

The card in play

Power4
Life40
Card type
Hero;Weapon
Class
Brute;Ninja
Intellect
4
Card Sub Type
Club (2H)
Card text

Katsu, the Wanderer

Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Romping Club

Once per Turn Action - [2 Resource]: Attack

Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.

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