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Flesh & Blood · Tales of Aria · #ELE036 · Majestic

Light it Up

Flesh & Blood card price for Light it Up: $0.57 market, from $0.40 at the cheapest listing, Unlimited Edition Rainbow Foil printing, updated Oct 19, 2026. Full price history since Feb 8, 2024 below.

Market price · Unlimited Edition Rainbow Foil · Oct 19, 2026
$0.57
0.0% this week · −5.0% in 30 days
Buy on eBay →
1 day0.0%
7 days0.0%
30 days−5.0%
90 days−31.3%
1 year−17.4%
All time−10.9%

Sellers right now

$0.40lowest listing$4.99highest
Market price$0.57
Mid listing$0.67
30-day avg$0.57

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$0.4052-week low$0.8952-week high
In the range35%
All-time low$0.40
All-time high$0.89
First priceFeb 8, 2024
Unlimited Edition Rainbow Foil · market price
$0.55$0.65$0.76$0.86
$0.57
Jul 21Aug 20Sep 19Oct 19
TCGplayer market price · via tcgcsvtcgrate.com

Price story

We have tracked Light it Up (Unlimited Edition Rainbow Foil) since February 2024, when it sold for $0.64. Today the market price is $0.57, down 10.9%. Across the past year it went −17.4%, with a low of $0.40 and a high of $0.89; today it sits in the middle of that range. Its all-time high in our data is $0.89, still 56.1% above the current price. The cheapest listing right now is $0.40, and the 30-day average market price is $0.57.

Printings

PrintingMarketLowHigh7d
Unlimited Edition Rainbow Foil$0.57$0.40$4.990.0%
1st Edition Rainbow Foil$0.42$0.30$17.00+20.0%
1st Edition Normal$0.33$0.15$23.010.0%
Unlimited Edition Normal$0.33$0.19$9.990.0%

The card in play

Cost1
Power4
Card type
Action
Class
Ranger
Talent
Elemental
Card Sub Type
Arrow Attack
Pitch Value
2
Defense Value
3
Card text

Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.)

Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.)

If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control."

If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.

Also in Tales of Aria

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Full set