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  6. Embodiment of Earth // Shiver

Flesh & Blood · Tales of Aria · #ELE109 // ELE033 · Token

Embodiment of Earth // Shiver

Flesh & Blood card price for Embodiment of Earth // Shiver: $0.09 market, from $0.01 at the cheapest listing, 1st Edition Normal printing, updated Oct 19, 2026. Full price history since Feb 8, 2024 below.

Market price · 1st Edition Normal · Oct 19, 2026
$0.09
0.0% this week · 0.0% in 30 days
Buy on eBay →
1 day0.0%
7 days0.0%
30 days0.0%
90 days+28.6%
1 year+125.0%
All time+80.0%

Sellers right now

$0.01lowest listing$1.50highest
Market price$0.09
Mid listing$0.15
30-day avg$0.09

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$0.0452-week low$0.1052-week high
In the range83%
All-time low$0.01
All-time high$0.10
First priceFeb 8, 2024
1st Edition Normal · market price
$0.04$0.06$0.08$0.11
$0.09
Oct 2025Feb 2026Jun 2026Oct 2026
TCGplayer market price · via tcgcsvtcgrate.com

Price story

We have tracked Embodiment of Earth // Shiver (1st Edition Normal) since February 2024, when it sold for $0.05. Today the market price is $0.09, up 80.0%. Across the past year it went +125%, with a low of $0.04 and a high of $0.10; today it sits near the top of that range. The highest price we have recorded is $0.10, 11.1% above today. Listings currently start at $0.01; over the last 30 days the market price averaged $0.09.

Printings

PrintingMarketLowHigh7d
1st Edition Normal$0.09$0.01$1.500.0%
Unlimited Edition Normal$0.08$0.02$1.040.0%

The card in play

Card type
Token;Weapon
Class
Ranger
Talent
Elemental
Card Sub Type
Aura;Bow (2H)
Card text

Embodiment of Earth

'Non-attack' action cards you control have +1 [Defense] while defending.

At the beginning of your action phase, destroy Embodiment of Earth.

Shiver

Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;

- It gains +1 [Power] until end of turn.

- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)

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