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  6. Azalea // Azalea, Ace in the Hole

Flesh & Blood · Arcane Rising · #ARC039 // ARC038 · Token

Azalea // Azalea, Ace in the Hole

Flesh & Blood card price for Azalea // Azalea, Ace in the Hole: $0.25 market, from $0.20 at the cheapest listing, 1st Edition Normal printing, updated Oct 20, 2026. Full price history since Feb 8, 2024 below.

Market price · 1st Edition Normal · Oct 20, 2026
$0.25
0.0% this week · — in 30 days
Buy on eBay →
1 day0.0%
7 days0.0%
30 days—
90 days—
1 year0.0%
All time−87.4%

Sellers right now

$0.20lowest listing$50.00highest
Market price$0.25
Mid listing$0.25
30-day avg$0.25

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

Not enough historyA year of prices is needed for this range.
1st Edition Normal · market price
$0.15$0.82$1.48$2.15
$0.25
Feb 2024Jan 2025Nov 2025Oct 2026
TCGplayer market price · via tcgcsvtcgrate.com

Price story

We have tracked Azalea // Azalea, Ace in the Hole (1st Edition Normal) since February 2024, when it sold for $1.98. Today the market price is $0.25, down 87.4%. Across the past year it went +0.0%, with a low of $0.25 and a high of $0.25. The highest price we have recorded is $1.98, 692% above today. Listings currently start at $0.20; over the last 30 days the market price averaged $0.25.

Printings

PrintingMarketLowHigh7d
1st Edition Normal$0.25$0.20$50.000.0%
Unlimited Edition Normal$0.14$0.05$25.140.0%

The card in play

Life20 // 40
Card type
Hero
Class
Ranger
Intellect
4
Card Sub Type
Young
Card text

Azalea

Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)

Azalea, Ace in the Hole

Once per Turn Action - 0: Put a card from your arsenal on the bottom of your deck. If you do, put the top card of your deck face up into your arsenal. If it's an arrow card, it gains dominate until end of turn. Go again (The defending hero can't defend the attack with more than 1 card from their hand.)

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