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  6. Galland & Melascula: Drinking

Weiß Schwarz · The Seven Deadly Sins: Revival of The Commandments · #SDS/SX05-105 C · Common

Galland & Melascula: Drinking

Weiß Schwarz card price for Galland & Melascula: Drinking: $0.26 market, from $0.09 at the cheapest listing, Normal printing, updated Oct 19, 2026. Full price history since Feb 8, 2024 below.

Market price · Normal · Oct 19, 2026
$0.26
+8.3% this week · +4.0% in 30 days
Buy on eBay →
1 day0.0%
7 days+8.3%
30 days+4.0%
90 days+4.0%
1 year+44.4%
All time+100.0%

Sellers right now

$0.09lowest listing$0.62highest
Market price$0.26
Mid listing$0.23
30-day avg$0.25

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$0.0752-week low$0.3552-week high
In the range68%
All-time low$0.07
All-time high$0.35
First priceFeb 8, 2024
Normal · market price
$0.05$0.16$0.27$0.38
$0.26
Feb 2024Jan 2025Nov 2025Oct 2026
TCGplayer market price · via tcgcsvtcgrate.com

Price story

Our price record for Galland & Melascula: Drinking begins in February 2024 at $0.13; the market price today is $0.26, up 100% since then. In the last year the price changed +44.4% and ranged from $0.07 to $0.35, and it now trades in the middle of that range. The highest price we have recorded is $0.35, 34.6% above today. Listings currently start at $0.09; over the last 30 days the market price averaged $0.25.

Printings

PrintingMarketLowHigh7d
Normal$0.26$0.09$0.62+8.3%

The card in play

Level2
Cost1
Power6000
Color
Blue
Card type
Character
Trait
Britannia
Soul
1
Trait 2
Ten Commandments
Triggers
Soul
Ability

[CONT] This card gets +1000 power for each of your other "Ten Commandments" characters.
[AUTO] [CXCOMBO] [Put 1 "Galland Game!" from your climax area into your waiting room] When this card's battle opponent becomes [REVERSE], you may pay the cost. If you do, choose up to 1 character in your waiting room, return it to your hand, choose up to 2 "Ten Commandments" characters in your waiting room, put them into your stock in any order, and all of your characters get the following ability until the end of your next stand phase. "[CONT] If this card's level is higher than your level, this card cannot [STAND] during your stand phase."

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