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- Magic: The Gathering
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- Streets of New Capenna
- Magic Minigame: Demon's Due
Magic · Streets of New Capenna · #2 · Special
Magic Minigame: Demon's Due
Magic card price for Magic Minigame: Demon's Due: $0.20 market, from $0.05 at the cheapest listing, Normal printing, updated Oct 18, 2026. Full price history since Feb 8, 2024 below.
Sellers right now
Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.
One year
Price story
Our price record for Magic Minigame: Demon's Due begins in February 2024 at $0.10; the market price today is $0.20, up 100% since then. In the last year the price changed +81.8% and ranged from $0.11 to $0.25, and it now trades in the middle of that range. The highest price we have recorded is $0.25, 25.0% above today. Listings currently start at $0.05; over the last 30 days the market price averaged $0.21.
Printings
The card in play
• 2 or more players • 1 pack per player • 10 minutes
Objective:
As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
Get Ready:
First, each player declares allegiance to a crime family. The families are: The Obscura, The Maestros, The Riveteers, The Cabaretti, and The Brokers. (You can pick the same family as another player.)
Each player opens a booster, sets aside all cards without Magic card backs, then shuffles the remaining cards to form their face-down deck.
Let's Play:
Each round, players draw until they have four cards. Players then place two cards from their hand face down in front of them as profit. When finished, all players simultaneously reveal their profit cards and add together the mana values of their own cards.
The player (or players) with the highest total mana value discards their profit cards. The boss requires payment! If any player's boss payment includes a land card, that player instead places the land in their bank to be counted later. Real estate is hot right now.
Each other player puts both their cards into their bank to be counted later. Crime pays in New Capenna.
To Win:
After five rounds, discard any remaining cards. Each player totals the mana values in their bank and earns that many points. Lands are worth 3 points. Players earn an additional 2 points for each card in their bank that has the watermark of their chosen crime family. The player with the most points wins! Ties are shared.




