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  3. Innistrad: Crimson Vow
  4. Howlpack Piper

Magic · Innistrad: Crimson Vow · #205 · R

Howlpack Piper

Market price · Normal · Sep 2, 2026
$1.51
−21.8% this week · +46.6% in 30 days
1 day+2.7%
7 days−21.8%
30 days+46.6%
90 days+109.7%
1 year+190.4%
All time+32.5%

Where it's cheaper

TCGplayer$1.51
Cardmarket$0.82 €0.76

EUR converted at 1.08. Shipping and condition not included.

Normal · market price
$0.20$0.82$1.44$2.06
$1.51
Feb 8Dec 16Oct 24Sep 2
TCGplayer market price · via tcgcsvtcgrate.com

Printings

PrintingMarketLowHigh7d
Normal$1.51$0.39$20.00−21.8%
Foil$1.25$0.45$4.99−0.8%

Card details

Power
2/4
Toughness
2/4
Number
205
Rarity
R
Type line
Creature — Human Werewolf // Creature — Werewolf
Oracle text
This spell can't be countered.


1G, T: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.


Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

//

Wildsong Howler


Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.


Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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