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  6. Super 17 // Super 17, Evil Entwined

DB Super · Miraculous Revival · #BT5-054 · Rare

Super 17 // Super 17, Evil Entwined

DB Super card price for Super 17 // Super 17, Evil Entwined: $0.17 market, from $0.04 at the cheapest listing, Normal printing, updated Oct 19, 2026. Full price history since Feb 8, 2024 below.

Market price · Normal · Oct 19, 2026
$0.17
+13.3% this week · +13.3% in 30 days
Buy on eBay →
1 day0.0%
7 days+13.3%
30 days+13.3%
90 days+30.8%
1 year+112.5%
All time0.0%

Sellers right now

$0.04lowest listing$1.87highest
Market price$0.17
Mid listing$0.25
30-day avg$0.15

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$0.0452-week low$0.1952-week high
In the range87%
All-time low$0.04
All-time high$0.19
First priceFeb 8, 2024
Normal · market price
$0.13$0.15$0.17$0.20
$0.17
Jul 21Aug 20Sep 19Oct 19
TCGplayer market price · via tcgcsvtcgrate.com

Price story

We have tracked Super 17 // Super 17, Evil Entwined since February 2024, when it sold for $0.17. Today the market price is $0.17, up 0.0%. Across the past year it went +113%, with a low of $0.04 and a high of $0.19; today it sits near the top of that range. The highest price we have recorded is $0.19, 11.8% above today. Listings currently start at $0.04; over the last 30 days the market price averaged $0.15.

Printings

PrintingMarketLowHigh7d
Normal$0.17$0.04$1.87+13.3%

The card in play

Power10000/15000
Color
Green
Card type
Leader
Era
Super 17 Saga
Character
Super 17
Special Trait
Android/Machine Mutant
Card text

[Auto] [Burst 2] (You must place the top 2 cards of your deck in your Drop Area to activate this skill.) When this card attacks, draw 1 card.

[Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.

Super 17, Evil Entwined

[Auto] [Sparking 5] (This skill takes effect when you have 5 or more cards in your Drop Area.) When this card attacks, draw 1 card, and this card gains [Critical] for the duration of the turn.

[Activate:Main] If your opponent has 10 or more cards in hand, your opponent places cards from their hand in their Drop Area until they have 9 cards in hand.

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