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  6. Training in the Hyperbolic Time Chamber // Completed Training in the Hyperbolic Time Chamber

DB Super · Impact Beyond Dimensions · #BT31-115 · Uncommon

Training in the Hyperbolic Time Chamber // Completed Training in the Hyperbolic Time Chamber

DB Super card price for Training in the Hyperbolic Time Chamber // Completed Training in the Hyperbolic Time Chamber: $1.34 market, from $1.05 at the cheapest listing, Normal printing, updated Oct 19, 2026. Full price history since Jul 10, 2026 below.

Market price · Normal · Oct 19, 2026
$1.34
0.0% this week · 0.0% in 30 days
Buy on eBay →
1 day0.0%
7 days0.0%
30 days0.0%
90 days−23.4%
1 year—
All time−23.4%

Sellers right now

$1.05lowest listing$2.00highest
Market price$1.34
Mid listing$1.05
30-day avg$1.34

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$1.3452-week low$1.7552-week high
In the range0%
All-time low$1.34
All-time high$1.75
First priceJul 10, 2026
Normal · market price
$1.32$1.47$1.63$1.79
$1.34
Jul 21Aug 20Sep 19Oct 19
TCGplayer market price · via tcgcsvtcgrate.com

Price story

Training in the Hyperbolic Time Chamber // Completed Training in the Hyperbolic Time Chamber (Normal) was released in July 2026. Launch-week prices are left out here: before supply arrives they are mostly guesses. The cheapest listing right now is $1.05, and the 30-day average market price is $1.34.

Printings

PrintingMarketLowHigh7d
Normal$1.34$1.05$2.000.0%
Foil$0.93$0.44$2.99−3.1%

The card in play

Power10000/15000
Color
White
Card type
Leader
Era
Android Cell Saga
Character
Hyperbolic Time Chamber
Special Trait
God
Card text

[Permanent] This card can't attack.

[Auto] At the start of your Main Phase, look at up to 5 cards from the top of your deck, place up to 1 white card under this card, then shuffle your deck.

[Auto] If there are 2 or more cards under this card: At the end of your turn, add up to 2 cards from under this card to your hand, and flip this card to its back side.

//

Completed Training in the Hyperbolic Time Chamber

[Permanent] This card can't attack.

[Auto] At the start of your and your opponent's Main Phase, place 2 cards from the top of your deck under this card, and at the end of the turn, place all cards under this card at the bottom of their owner's deck.

[Activate:Main/Battle] [Once Per Turn] Place 1 card from your hand under this card: Add up to 1 card from under this card to your hand.

[Activate:Main] [Once Per Turn] Draw 1 card.

Other printings of Training in the Hyperbolic Time Chamber // Completed Training in the Hyperbolic Time Chamber

2 more · $1.34 – $211.87
All printings

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