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  6. Dark Broly, Spirit Boost Berserker

DB Super · Cross Spirits · #SD16-03 · Starter Rare

Dark Broly, Spirit Boost Berserker

DB Super card price for Dark Broly, Spirit Boost Berserker: $0.33 market, from $0.14 at the cheapest listing, Foil printing, updated Oct 18, 2026. Full price history since Feb 8, 2024 below.

Market price · Foil · Oct 18, 2026
$0.33
0.0% this week · 0.0% in 30 days
Buy on eBay →
1 day0.0%
7 days0.0%
30 days0.0%
90 days−17.5%
1 year+32.0%
All time+57.1%

Sellers right now

$0.14lowest listing$3.00highest
Market price$0.33
Mid listing$0.35
30-day avg$0.33

Market price is what a near-mint copy actually sold for. The cheapest listing is what a seller asks today — on thin markets the two differ a lot.

Where to buy

One year

$0.2552-week low$0.4352-week high
In the range44%
All-time low$0.18
All-time high$0.43
First priceFeb 8, 2024
Foil · market price
$0.18$0.27$0.36$0.45
$0.33
Feb 2024Dec 2024Nov 2025Oct 2026
TCGplayer market price · via tcgcsvtcgrate.com

Price story

Our price record for Dark Broly, Spirit Boost Berserker begins in February 2024 at $0.21; the market price today is $0.33, up 57.1% since then. In the last year the price changed +32.0% and ranged from $0.25 to $0.43, and it now trades in the middle of that range. The highest price we have recorded is $0.43, 30.3% above today. Listings currently start at $0.14; over the last 30 days the market price averaged $0.33.

Printings

PrintingMarketLowHigh7d
Foil$0.33$0.14$3.000.0%

The card in play

Power30000
Color
Red
Card type
Battle
Era
Dark Empire Saga
Character
Dark Broly
Combo Power
5000
Combo Energy
0
Special Trait
Saiyan
Energy Color Cost
6(R)
Card text

[Unique]

[Permanent] This card is also treated as black in all areas.

[Auto] When this card is played, choose up to 1 of your opponent's Battle Cards and it gets -15000 power for the turn.

[Activate:Main] [Limit 1] (You can only activate this skill once per turn across all copies of this card.) [Spirit Boost 1] (You must remove a marker from your Unison Card to activate this skill.) 1, if you have 3 or more energy and you send 1 red card, 1 blue card, 1 green card, and 1 yellow card from your Drop Area to your Warp : Play this card from your Drop Area or Warp, and it gains [Critical] for the turn.

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